Seeding & the Garden

The moment you let a world go—and what it leaves behind.

When a world has grown enough, you can seed it. The run ends. The world takes a name, a class, and a place in your permanent Garden, and it mints ✦ Genesis—the currency of everything that lasts. Then a new mote awakens, faster than the one before.

How Genesis Is Minted

A seed's mint grows with how much the world grew during the run—but sublinearly: doubling the growth does not double the mint. This single fact shapes late-game strategy more than any other (the Collapse guide returns to it). Mints are enriched by a fertile-hearted world (+30%), Genesis Resonance in the Sun's Store, Bloom in the Galaxy Store, and the Seedheart and Genesis Prism Keystones.

World Classes

A world's class is determined by the highest form it reached: humble rocky worlds through the eighth form, terrestrial worlds after that, gas worlds from the eleventh, stellar bodies from the fifteenth, and, beyond the star forms, the exotic, nebular, and stranger classes that only deep galaxies ever see. The Codex keeps your collection.

Traits

Each new world is born with a heart: fertile (richer seeds), kinetic (stronger gathering), scholar (25% lower research costs), or none. You cannot choose it—but the Garden remembers every heart, and collecting all three at once earns a permanent +5% chorus of its own.

Worthy Worlds

Not every seed counts the same. A seed is worthy if it mints at least 5% of your best mint ever—a gentle rule that keeps rapid, low-value seeding from farming the bonuses below. Every five worthy worlds also yields a little ✧ Stardust.

What the Garden Sings Back

The Garden is not a trophy case; it pays rent.

Five terrestrial worlds grant +5% production forever. Five gas worlds grant another +5%. Five stellar worlds grant +10%. Each bonus blooms again at fifteen worlds.

Every 10 worthy worlds grants ×1.02 production, with no cap—the quiet engine of very long games. The Worldheart, deep in the Galaxy Store, doubles all of it.

After your first Collapse, the Garden Choir turns sheer breadth into song: one verse for every 25 worthy worlds, up to eight.

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